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Technical Level Designer

Doom: The Dark Ages Prototype

WIP

 

I loved the combat system, the frenetism and the levels of Doom: The Dark Ages, so I'm prototyping the combat system, enemies to later design a level.

Mechanics and content done:

  • Shotgun

  • Shield Launch

  • Shield Cover

  • Shield Charge

  • Land Damage

  • Multikill with shield

  • Explosive Barrels

  • Level Events

 

Next step: Enemy AI, projectiles, parry and improve level and bugfixing​​​​

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©2021 por Alejandro Davila. Creada con Wix.com

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