top of page
Action and parkour game prototype
video-game-shadowrun-chronicles-cyberpunk-wallpaper-thumb
video-game-shadowrun-chronicles-cyberpunk-wallpaper-thumb
The objective of this prototype is to create a level design adapted to a fast action and mobility game to prototype its mechanics.
Mechanics and content done:
​
-
Level design first pass
-
Lighting Pass
-
Basic mechanics:​​​​
-
Character Movement
-
Jump
-
Wall run
-
Hook
-
Basic combo
-
Teleport / Dash
-
Target System
bottom of page