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Stealth and infiltration game prototype
6006c39ad140b
6006c39ad140b
The objective of this prototype is to create a level adapted to a Hitman-style stealth and infiltration level, where the player must eliminate the targets and finish the mission without being discovered. There are several ways to reach the targets, eliminate them and flee the scene of the crime.
Mechanics and content done:
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Level design
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Music implementation
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Mission System
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Dialogue System
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Lighting Pass
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Basic mechanics:​​​​
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Interactives
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Doors
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Change clothes
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Elevators
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